Unreal OpenXR features
Unreal OpenXR supported features
* = Requires Varjo OpenXR plugin.
| Varjo Base 3.5 UE 5.0.0 Varjo OpenXR plugin 1.1.1 |
Varjo Base 3.6+ UE 5.0.2+ Varjo OpenXR plugin 1.1.1+ |
|
|---|---|---|
| OpenXR support production-ready | Yes | Yes |
| Multi pass stereo rendering | Yes | Yes |
| Instanced stereo rendering | No | Yes |
| Post process effects | No | No |
| Occlusion mask | Yes | Yes |
| SteamVR controller tracking & inputs | Yes | Yes |
| Eye tracking (simple) | Yes | Yes |
| Hand tracking | Yes | Yes |
| Enabling video pass-through in runtime | No | Yes |
| DX11 | Yes | Yes |
| DX12 | No | Yes |
| Vulkan | No | No |
| Depth testing and depth test range | Yes* | Yes* |
| Environment depth occlusion | Yes* | Yes* |
| Foveated rendering | Yes* | Yes* |
| VR view offset | No | No |
| Motion Prediction support | No | No |
| Varjo Markers | Yes* | Yes* |
| Environment cube map | No | No |
| Point cloud | No | No |
| Meshing | No | No |
| Camera streams | No | No |
| Camera controls | No | No |
| Chroma key control | No | No |
| Full eye tracking support | No | No |
| VST post-process shaders | No | No |
| Multi-app support | No | No |