Supported features

  Native SDK OpenXR Unity XR SDK Unreal OpenXR OpenVR driver
Supported graphics APIs DX11, DX12, OpenGL DX11, OpenGL DX11 DX11 DX11, DX12, OpenGL, Vulkan
Human-eye resolution Yes Yes Yes Yes No
Eye tracking Yes Yes Yes Yes No
Eye tracking parameters Yes No Yes No No
Mixed reality (MR) Yes Yes Yes Yes Yes 1)
MR environment reflections Yes No Yes No No
MR post-process shaders Yes (experimental) Yes 2) Yes 2) Yes 2) Yes 2)
MR datastream Yes No Yes No No
Chroma keying Yes Yes 3) Yes 3) Yes 3) Yes 3)
Varjo Markers Yes No Yes No No
Depth buffer submission Yes Yes Yes Yes Yes
Velocity buffer submission Yes No Yes No No
Multi-app support Yes No Yes No No
Support for multiple layers Yes No No No Yes
Occlusion mask Yes Yes Yes Yes Yes
Instanced rendering 4) Yes Yes Yes
2x2 (HDRP only)
No Yes
1x2
Foveated rendering Yes No Yes No No
SLI-compatible Yes No No No Yes

1) Using multi-app
2) With Varjo Lab Tools
3) Using Varjo Base or multi-app
4) 1x4: Render one quad pass, 2x2: Render two stereo passes, 1x2: Render one stereo pass.