Varjo Native SDK is a collection of libraries and a C/C++ API to enable the functionality of the Varjo headset. The SDK is compatible with 64-bit Windows, DirectX 11, and OpenGL. More platforms and graphics APIs are under development.
This section describes how to use the Varjo SDK to build your own applications for the Varjo headset. The API documentation and example projects can be found from the same directory structure as this page.
You can download automatically generated Varjo SDK for Custom Engines from the downloads page. Unzip the folder and open index.html with your browser to begin.
Getting Started with Varjo SDK
If this is your first time developing for the Varjo headset, review the Introduction to Varjo SDK page and follow the simple steps to run a sample project on your Varjo headset.
Rendering to Varjo headsets
This page explains in detail how the image is being rendered to the headset.
Migrating your project
This migration guide describes the necessary steps to convert applications from using Legacy rendering API to Layer rendering API.
Examples of basic usage of the Varjo SDK are available from the Examples page. Examples are distributed freely and can be reused for your projects.