Known Issues

Unity XR SDK Known Issues

All Render Pipelines

  • SteamVR Tracker role ‘Held in hand (any)’ does not work with Unity Input System.

Universal Render Pipeline

  • Unity 2022 LTS onwards URP/Unlit masking materials do not work.
  • Post processing causes foveation square to be visible.
  • Camera.main.GetStereoProjectionMatrix() returns incorrect matrix.

Built-in Render Pipeline

  • Real time lights cause foveation square to be visible on materials lit by them.
  • Particles cause foveation square to be visible.