Known Issues

Unity XR SDK Known Issues

All Render Pipelines

  • No XR-4 Varjo Controllers: Update Varjo Unity XR SDK to 3.6.0 or newer in your project or, if you cannot do that, open SteamVR tray when running your application.
  • SteamVR Tracker role ‘Held in hand (any)’ does not work with Unity Input System.

High Defination Render Pipeline

  • Some built-in post process effects cause foveation area to be visible.
  • Directional light flare causes foveation area to be visible with HDRI sky.

Universal Render Pipeline

  • Unity 6 onwards URP does not render correctly and is not recommended to be used. Caused by invalid camera stereo matrices.
  • Unity 2022 LTS onwards URP/Unlit masking materials do not work.
  • Post processing causes foveation area to be visible.
  • Camera.main.GetStereoProjectionMatrix() returns incorrect matrix.

Built-in Render Pipeline

  • Real time lights cause foveation area to be visible on materials lit by them.
  • Particles cause foveation area to be visible.