Known Issues
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Unity XR SDK Known Issues
All Render Pipelines
- No XR-4 Varjo Controllers: Update Varjo Unity XR SDK to 3.6.0 or newer in your project or, if you cannot do that, open SteamVR tray when running your application.
- SteamVR Tracker role ‘Held in hand (any)’ does not work with Unity Input System.
High Defination Render Pipeline
- Some built-in post process effects cause foveation area to be visible.
- Directional light flare causes foveation area to be visible with HDRI sky.
Universal Render Pipeline
- Unity 6 onwards URP does not render correctly and is not recommended to be used. Caused by invalid camera stereo matrices.
- Unity 2022 LTS onwards URP/Unlit masking materials do not work.
- Post processing causes foveation area to be visible.
- Camera.main.GetStereoProjectionMatrix() returns incorrect matrix.
Built-in Render Pipeline
- Real time lights cause foveation area to be visible on materials lit by them.
- Particles cause foveation area to be visible.