Unreal OpenXR features
Note: you are currently viewing documentation for a beta or an older version of Varjo
Unreal OpenXR supported features
* = Requires Varjo OpenXR plugin.
Varjo Base 3.2 UE 4.26 Varjo OpenXR plugin 0.9.0 (Beta) |
Varjo Base 3.2 UE 4.27 Varjo OpenXR plugin 0.9.0 (Beta) |
Varjo Base 3.2 UE 4.27 Varjo OpenXR plugin 1.0.0 |
Varjo Base 3.3 UE 4.27 Varjo OpenXR plugin 1.1.0 |
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---|---|---|---|---|
OpenXR support production-ready | No | Yes | Yes | Yes |
Multi pass stereo rendering | Yes | Yes | Yes | Yes |
Instanced stereo rendering | No | No | No | No |
Post process effects | No | No | No | No |
Occlusion mask | Yes | Yes | Yes | Yes |
SteamVR controller tracking & inputs | Yes | Yes | Yes | Yes |
Eye tracking (simple) | Yes | Yes | Yes | Yes |
Hand tracking | Yes | Yes | Yes | Yes |
Enabling video pass-through in runtime | No | No | No | No |
DX11 | Yes | Yes | Yes | Yes |
DX12 | No | No | No | No |
Vulkan | No | No | No | No |
Enabling video pass-through from plugin settings | Yes* | Yes* | Yes* | Yes* |
Depth testing and depth test range | Yes* | Yes* | Yes* | Yes* |
Environment depth occlusion | Yes* | Yes* | Yes* | Yes* |
Foveated rendering | No | No | Yes* | Yes* |
VR view offset | No | No | No | No |
Motion Prediction support | No | No | No | No |
Varjo Markers | No | No | No | Yes* |
Environment cube map | No | No | No | No |
Point cloud | No | No | No | No |
Meshing | No | No | No | No |
Camera streams | No | No | No | No |
Camera controls | No | No | No | No |
Chroma key control | No | No | No | No |
Full eye tracking support | No | No | No | No |
VST post-process shaders | No | No | No | No |
Multi-app support | No | No | No | No |
Changelog
September 15, 2021
- Removed VR view offset, Motion Prediction support and environment cube map from Varjo OpenXR plugin 1.1.0 release.
June 09, 2021
- Changed Varjo OpenXR plugin 1.1.0 to be released with Varjo Base 3.3.
June 28, 2021
- Updated instanced stereo rendering, post process effects and enabling video pass-through in runtime rows as required changes were not mainlined for Unreal Engine 4.27.
- Moved VR view offset and motion prediction support to be added in Varjo OpenXR plugin 1.1.0 and Varjo Base 3.3.