Unreal OpenXR features
Note: you are currently viewing documentation for a beta or an older version of Varjo
Unreal OpenXR supported features
* = Requires Varjo OpenXR plugin.
| Varjo Base 3.2 UE 4.26 Varjo OpenXR plugin 0.9.0 (Beta) | Varjo Base 3.2 UE 4.27 Varjo OpenXR plugin 0.9.0 (Beta) | Varjo Base 3.2 UE 4.27 Varjo OpenXR plugin 1.0.0 | Varjo Base 3.3 UE 4.27 Varjo OpenXR plugin 1.1.0 | |
|---|---|---|---|---|
| OpenXR support production-ready | No | Yes | Yes | Yes | 
| Multi pass stereo rendering | Yes | Yes | Yes | Yes | 
| Instanced stereo rendering | No | No | No | No | 
| Post process effects | No | No | No | No | 
| Occlusion mask | Yes | Yes | Yes | Yes | 
| SteamVR controller tracking & inputs | Yes | Yes | Yes | Yes | 
| Eye tracking (simple) | Yes | Yes | Yes | Yes | 
| Hand tracking | Yes | Yes | Yes | Yes | 
| Enabling video pass-through in runtime | No | No | No | No | 
| DX11 | Yes | Yes | Yes | Yes | 
| DX12 | No | No | No | No | 
| Vulkan | No | No | No | No | 
| Enabling video pass-through from plugin settings | Yes* | Yes* | Yes* | Yes* | 
| Depth testing and depth test range | Yes* | Yes* | Yes* | Yes* | 
| Environment depth occlusion | Yes* | Yes* | Yes* | Yes* | 
| Foveated rendering | No | No | Yes* | Yes* | 
| VR view offset | No | No | No | No | 
| Motion Prediction support | No | No | No | No | 
| Varjo Markers | No | No | No | Yes* | 
| Environment cube map | No | No | No | No | 
| Point cloud | No | No | No | No | 
| Meshing | No | No | No | No | 
| Camera streams | No | No | No | No | 
| Camera controls | No | No | No | No | 
| Chroma key control | No | No | No | No | 
| Full eye tracking support | No | No | No | No | 
| VST post-process shaders | No | No | No | No | 
| Multi-app support | No | No | No | No | 
Changelog
September 15, 2021
- Removed VR view offset, Motion Prediction support and environment cube map from Varjo OpenXR plugin 1.1.0 release.
June 09, 2021
- Changed Varjo OpenXR plugin 1.1.0 to be released with Varjo Base 3.3.
June 28, 2021
- Updated instanced stereo rendering, post process effects and enabling video pass-through in runtime rows as required changes were not mainlined for Unreal Engine 4.27.
- Moved VR view offset and motion prediction support to be added in Varjo OpenXR plugin 1.1.0 and Varjo Base 3.3.