Human eye resolution

Note: you are currently viewing documentation for a beta or an older version of Varjo

Developing a tracking plugin for Varjo

When developing for Varjo headsets you can create projects which will benefit from high resolution while not significantly affecting overall performance of the project. Rendering for Varjo HMD is very similar to rendering for other HMDs. The main difference is that to render optimal resolution images for Bionic Display, applications need to submit four views instead of two.

To learn more about how image is rendered to Varjo HMD, check Rendering to Varjo headsets page.